Internship Presentation by Wenzhe Xue
Date: 1/26/09 ( Mon )
Time: 11:00 am
Motion Estimation using graphic processors through OpenGL Shading Language.
In the beginning of my presentation, I will introduce GPGPU, OpenGL, OpenGL Shading
Languages. Recently, General Purpose computing on GPU (GPGPU) becomes much more
popular. More applications are accelerating their computation by using Graphic
Hardware. OpenGL Shading Language is one of the High Level Shading Languages for all
programmable graphics processing.
Then I will introduce what did I do by using GPU to do Motion Estimation. Motion
Estimation is the processing of determining motion vectors that describe the
transformation from one 2D image to another. It's part of the video compression
process. By using GPU to computing Motion Estimation, it will help to speed up the
video compression.