CS 520 Advanced Computer Graphics
Labs
Dr. Tong Yu, January 2009
Lab 1 ( Introduction )
Lab 2 ( Interpolation )
Lab 3 ( Splines )
Lab 4 ( Creating Prisms )
Lab 5 ( Surface of Revolution )
Lab 6 ( Rendering 3DS Files Without Textures )
Lab 7 ( Simple Shadow )
Lab 8 ( Stencil Buffer )
Lab 9 ( Simple Texture Mapping )
Lab 10 ( Environment Mapping )
Lab 11 ( Cube Mapping )
Lab 12 ( Simple Shader Example )
Lab 13 ( Temperature Shader )
Lab 14 ( Brick and Texture Shader )
Lab 15 ( Raster Display )
Lab 16 ( Saving Images )
Lab 17 ( Scene Graphs )