CS 520 Advanced Computer Graphics

Labs
Dr. Tong Yu, January 2009

  • Lab 1 ( Introduction )
  • Lab 2 ( Interpolation )
  • Lab 3 ( Splines )
  • Lab 4 ( Creating Prisms )
  • Lab 5 ( Surface of Revolution )
  • Lab 6 ( Rendering 3DS Files Without Textures )
  • Lab 7 ( Simple Shadow )
  • Lab 8 ( Stencil Buffer )
  • Lab 9 ( Simple Texture Mapping )
  • Lab 10 ( Environment Mapping )
  • Lab 11 ( Cube Mapping )
  • Lab 12 ( Simple Shader Example )
  • Lab 13 ( Temperature Shader )
  • Lab 14 ( Brick and Texture Shader )
  • Lab 15 ( Raster Display )
  • Lab 16 ( Saving Images )
  • Lab 17 ( Scene Graphs )