CS 420 Computer Graphics
Lab 13
Dr. Tong Yu, Fall 2007
Transformation Matrices
Login and open two windows, one for editing and one for compiling
and executing programs.
- Copy the program cube_mat.cpp from the lecture notes. Compile and execute it.
- Try different projection and modelview transformations (
translation, rotation, and scaling ) and examine
the outputs to check if they are consistent with what you expect.
In particular, try the rotation transformations about x, y, z axis
for 30.